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Welcome to the (currently very rough and to be iterated upon) first attempt at writing up Line in the Sand, a significant part of the design principles that inform both Hammer & Scythe and Mistress of Arena, as well as several upcoming projects. 

Ideally, this document should have everything you need to insert small scale tactical combat systems into any number of rules lite games - or everything you need to make a game of your own that is following the same sets of principles.

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Line_in_the_Sand_by_Lithuasil_v07.pdf 1.5 MB

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